b037d5077b
Give enemies networked synced id
9887ee0266
Include enemy posisions in gamestate
dc4309fba9
Remove unnecessary assembly definitions
0e9b82ca43
Store in circular buffer & gizmo for local and server rope on client
c9b874667e
Property drawer for circular buffer
35117a5d8b
Send game state to client rpc with tick info.
2d7d7f2d4e
Big cleanup of unused packages
2b6f6606fc
No need for rope collider and rigidbody on rope points
65cc1f52d9
Merge Zhens med Sveske
a46702de0a
git bisect blog post
3f47b79603
import code highlight lib
2a9000b120
Rope overwrite client with server rope
add18eb38c
Merge remote-tracking branch 'origin/main'
0b5240af54
Merge remote-tracking branch 'origin/main'
f0f56c5b70
rope wip
12cb5d7987
Merge remote-tracking branch 'origin/main'
ed46e8ae97
some work on rope and utilities
4e8464a52d
Merge remote-tracking branch 'origin/main'
925934ccda
Display rope on client (We need to implement client prediction and reconciliation for rope)