BOTAlex
945ffb93f6
Offline co-op working! not tested enough
2024-10-03 05:23:43 +02:00
BOTAlex
cb4ffab588
We forgot time.deltatime...
2024-03-27 20:23:20 +01:00
BOTAlex
a86576068f
Merge branch 'main' of https://gitea.deprived.dev/Sveskejuice/fgm24
2024-03-27 20:13:34 +01:00
Sveske_Juice
acca896c7b
rope maybe working pls??
2024-03-27 20:13:30 +01:00
BOTAlex
7d88e94b08
Added colliders to 2 enemies
2024-03-27 20:13:28 +01:00
BOTAlex
93c0fa124f
re-added a primitive way to kill enemies
2024-03-27 17:38:09 +01:00
BOTAlex
2934646bcb
Added 2 extra test enemies
2024-03-27 17:31:37 +01:00
Sveske_Juice
b037d5077b
Give enemies networked synced id
...
required for reconciliation
2024-03-27 15:55:19 +01:00
Sveske_Juice
2b6f6606fc
No need for rope collider and rigidbody on rope points
2024-03-17 13:55:28 +01:00
Sveske_Juice
0b5240af54
Merge remote-tracking branch 'origin/main'
2024-03-04 17:40:36 +01:00
Sveske_Juice
f0f56c5b70
rope wip
2024-03-04 17:40:23 +01:00
BOTAlex
9f6bd2d131
Ignore player and rope collision
2024-03-04 17:18:31 +01:00
BOTAlex
026d427dc0
I think server-side movement working. But rope is weird
2024-03-02 15:07:08 +01:00
kimx100
92dc931c15
Enemy prefab changed
...
EnemyBase prefab is the base template for all enemy variants. I've created six different prefab variants from this base prefab, each representing one of the six enemy groups. I've made a variant of each of these six variants, resulting in copies for each enemy version within every group. This setup allows for easy editing of individual enemies and entire enemy groups simultaneously.
2024-03-01 18:44:05 +01:00
BOT Alex
5b2759e65c
Added collision to enemies
2024-03-01 10:46:23 +01:00
BOTAlex
49580e68f1
We got enemy spawning!!!
2024-02-29 20:21:36 +01:00
BOTAlex
d8f8cdc37a
Enemy now spawns and is transform synced
2024-02-29 20:15:48 +01:00
Sveske Juice
4e8464a52d
Merge remote-tracking branch 'origin/main'
2024-02-29 15:45:06 +01:00
Sveske Juice
925934ccda
Display rope on client (We need to implement client prediction and reconciliation for rope)
2024-02-29 15:41:53 +01:00
BOT Alex
23c9b80b61
minor change
2024-02-29 12:15:48 +01:00
BOTAlex
a5e033535e
Enemies now only spawning on server
2024-02-28 19:27:24 +01:00
Sveske Juice
05ace5aea3
network player flip
2024-02-27 21:21:39 +01:00
Sveske Juice
e98dd018bb
Rope test
2024-02-27 21:17:44 +01:00
BOT Alex
9a2538c772
Players now registers themselvs to gamemanager
2024-02-27 20:18:17 +01:00
Sveske_Juice
b1cda4f602
Get ropejoints from players and init rope
2024-02-14 14:45:38 +01:00
BOTAlex
a40308bcbc
sync because i forgor 💀
2024-02-09 04:09:08 +01:00
BOTAlex
8ca098e6af
Imported old playerspawner script and applied prefab overrides
2024-02-09 02:38:39 +01:00
BOTAlex
7ad364eb7a
Fixed errors and improved scripts. Players now able to join lobby and start ggame
2024-02-09 02:19:19 +01:00