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5 Commits

Author SHA1 Message Date
kimrdd ca49e7955a Merge branch 'main' of https://gitea.deprived.dev/Sveskejuice/fgm24 2024-02-03 21:46:15 +01:00
kimrdd 4cccb5218a Enemy animations working 2024-02-03 21:31:14 +01:00
SpoodyTheOne e98baf5b9f Removed debug.log 2024-02-03 21:25:23 +01:00
SpoodyTheOne 77b979913e Upgrade menu done 2024-02-03 21:22:37 +01:00
kimrdd 15aab30262 WalkAnimationsToAllEnemies 2024-02-03 21:21:09 +01:00
71 changed files with 14127 additions and 284 deletions

View File

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@ -1574,7 +1533,30 @@ MonoBehaviour:
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@ -8,20 +8,13 @@ public class EnemyAnimationHandler : MonoBehaviour
void Start() void Start()
{ {
animator = GetComponentInChildren<Animator>(); animator = GetComponentInChildren<Animator>();
if (animator == animator.enabled) if (animator != animator.enabled)
animator.enabled = false; animator.enabled = true;
} }
void Update()
{
if (Input.GetKeyDown(KeyCode.F))
Strangle();
if (Input.GetKeyDown(KeyCode.G))
Die();
}
public void Strangle() public void Strangle()
{ {
animator.enabled = true; animator.SetTrigger("Die");
} }
public void Die() public void Die()
{ {

View File

@ -56,6 +56,10 @@ public class Upgrader : MonoBehaviour
private Image[] upgradeImages = new Image[8]; private Image[] upgradeImages = new Image[8];
private bool prevCouldUpgrade = true;
public Image BloodMeter;
// Start is called before the first frame update // Start is called before the first frame update
void Start() void Start()
{ {
@ -75,15 +79,15 @@ public class Upgrader : MonoBehaviour
upgradeImages[idx++] = i; upgradeImages[idx++] = i;
} }
// Debug.Log("Found " + idx + " upgrades");
upgrades = new Upgrades(); upgrades = new Upgrades();
StartCoroutine(updateBloodMeter());
} }
bool canUpgrade() bool canUpgrade()
{ {
// return bloodManager.score >= upgradeCost; return bloodManager.score >= upgradeCost;
return true; // return true;
} }
int getRegion(float x, float y, int regions) int getRegion(float x, float y, int regions)
@ -107,11 +111,21 @@ public class Upgrader : MonoBehaviour
if (canUpgrade()) if (canUpgrade())
{ {
if (!prevCouldUpgrade)
{
background.color = Color.white;
foreach (Image i in upgradeImages)
{
i.color = Color.white;
}
Player1Cursor.gameObject.SetActive(true);
Player2Cursor.gameObject.SetActive(true);
}
int p1a = getRegion(Player1Input.look.x, Player1Input.look.y, 8); int p1a = getRegion(Player1Input.look.x, Player1Input.look.y, 8);
int p2a = getRegion(Player2Input.look.x, Player2Input.look.y, 8); int p2a = getRegion(Player2Input.look.x, Player2Input.look.y, 8);
Debug.Log(p1a);
if (p1a != -1 && p2a == p1a) if (p1a != -1 && p2a == p1a)
{ {
if (acceptTime > 2f) if (acceptTime > 2f)
@ -143,6 +157,7 @@ public class Upgrader : MonoBehaviour
break; break;
} }
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bloodManager.score -= upgradeCost; bloodManager.score -= upgradeCost;
acceptTime = 0f; acceptTime = 0f;
} }
@ -172,9 +187,22 @@ public class Upgrader : MonoBehaviour
// background.fillAmount = 0f; // background.fillAmount = 0f;
} }
} }
else if (prevCouldUpgrade)
{
background.color = Color.gray;
foreach (Image i in upgradeImages)
{
i.color = Color.gray;
}
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Player2Cursor.gameObject.SetActive(false);
}
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Player2Cursor.localPosition = Player2Input.look.normalized * (125 - 12); Player2Cursor.localPosition = Player2Input.look.normalized * (125 - 12);
prevCouldUpgrade = canUpgrade();
} }
/// Increases mop radius by 10% /// Increases mop radius by 10%
@ -229,4 +257,15 @@ public class Upgrader : MonoBehaviour
upgrades.reelUpgrade.amount++; upgrades.reelUpgrade.amount++;
} }
IEnumerator updateBloodMeter() {
while (true) {
yield return new WaitForSeconds(0.5f);
BloodMeter.fillAmount = ((float)bloodManager.score)/((float)upgradeCost);
}
// dont care
yield return null;
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