kimrdd
|
9b9ca8e93f
|
arrows nad ui stuff
|
2024-04-21 14:36:33 +02:00 |
kimrdd
|
98a251ca39
|
bruh
|
2024-04-21 13:03:47 +02:00 |
kimrdd
|
9c4bb85a88
|
camera last tweaks
hopedully
|
2024-04-21 12:50:06 +02:00 |
kimrdd
|
40c90226cc
|
stop following on destroy
camera
|
2024-04-21 12:15:21 +02:00 |
kimrdd
|
ca2bbb2e72
|
cameraShake
|
2024-04-21 10:55:14 +02:00 |
kimrdd
|
380028dc13
|
shakeinpro
|
2024-04-21 09:19:38 +02:00 |
Sveske Juice
|
e1ccd7f8ff
|
music intesinity
|
2024-04-21 06:59:36 +02:00 |
kimrdd
|
5b46c1d3c3
|
offset fix
|
2024-04-21 04:37:42 +02:00 |
kimrdd
|
924c43d904
|
camera should be kinda working
|
2024-04-21 04:00:56 +02:00 |
kimrdd
|
596d4dd400
|
tower camera
|
2024-04-21 03:38:28 +02:00 |
kimrdd
|
630f3398fa
|
sync
|
2024-04-21 03:22:56 +02:00 |
kimrdd
|
7ca4332244
|
cinemachine + gameui
|
2024-04-21 02:09:30 +02:00 |
kimrdd
|
e54843751a
|
gameScene stuff not done
|
2024-04-21 00:40:14 +02:00 |
kimrdd
|
2106458d16
|
gameScene beginning
|
2024-04-20 23:18:34 +02:00 |
kimrdd
|
236e529d6d
|
Outline Import
aplied to tower base too
|
2024-04-20 22:16:40 +02:00 |
kimrdd
|
2ace1d04ad
|
Camera smoothing
|
2024-04-20 20:55:22 +02:00 |
kimrdd
|
8c36235d36
|
Camera pretty much finished
|
2024-04-20 17:29:39 +02:00 |
kimrdd
|
67deee74e3
|
camera cinemachine
|
2024-04-20 16:52:39 +02:00 |
kimrdd
|
15cb065999
|
Transparent walls
|
2024-04-20 15:33:12 +02:00 |
kimrdd
|
b0bdc679c9
|
hide wall beginning
|
2024-04-20 01:52:41 +02:00 |
kimrdd
|
beb93de663
|
CameraRotation
Cinemachine import + scene with orbit testing
|
2024-04-20 01:11:54 +02:00 |